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Sneakers
Each time your sneaker reaches a higher level or rarity, you can assign additional attribute points to improve the sneaker in four aspects. The change in attribute points will affect the sneaker’s earning efficiency, durability and fortune.
As the word indicates, efficiency is the main determinant of your rate of earning. Choosing the sneaker with higher efficiency allows you to earn more $SGST and $SGMT per Stamina.
Every jogger at SuperStep will encounter random shoebox drops from time to time. Higher fortune gives you a higher frequency of drops.
Comfort determines the repair cost of your sneaker. When your sneaker’s comfort points go up, the repair cost goes down.
Sneakers of higher level or rarity are subject to higher repair cost, that makes Resilience extremely important. Assigning a decent amount of endurance points to your shoes increases its durability.
SuperStep sneaker design emphasizes personalization, we introduce four types of sneakers to suit different preferences and intensities.
Type | Speed Range(km/hr) | Rate of Return |
Walker | 1-6 | 8 SGST / 1 Energy |
Jogger | 4-10 | 10 SGST / 1 Energy |
Runner | 8-20 | 12 SGST / 1 Energy |
Trainer | 1-20 | 8-13 SGST / 1 Energy |
There are five tiers of sneaker rarity: Common, Uncommon, Rare, Epic and Legendary. When a Sneaker is minted, the value of each Attribute will be chosen at random within the min. and max. values according to Sneaker quality. As such, even Sneakers of the same quality may have vastly different Attribute distributions.
Rarity | Min. Attribute | Max. Attribute |
Common | 1 | 10 |
Uncommon | 8 | 18 |
Rare | 15 | 35 |
Epic | 28 | 63 |
Legendary | 50 | 112 |
Last modified 10mo ago